A round-based CS2 movement server. Hold jump and strafe — the server handles the hop timing, air control is turned way up, and every shot lands exactly where you point it. One hit kills, so speed is the whole game.
Hold jump. No scroll-wheel scripting, no timing tax — the server hops for you.
Air acceleration is raised far above stock, so strafing actually builds speed.
Every shot goes exactly where the crosshair points.
View punch is suppressed — the weapon does not climb.
Everyone has 1 HP. Any hit is lethal, whatever the weapon or range.
Two seconds of invulnerability on spawn, so a round start is not a coin flip.
16 workshop maps, including two built around the AWP. They download automatically the first time you connect.
Open the console and run: